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Patch 1.5

Bugfixes & Changes

  • Added permission “Manage Production Points”

  • Added slurry tanks to AI Refill options

  • Added support for multiple animation object “moving” sounds

  • Added tour abort button and tour steps menu

  • Fixed BunkerSilo update

  • Fixed chain jittering on Jungheinrich ETV 216i

  • Fixed cutter effects still active while the cutter is lifted

  • Fixed decal z-fight Deutz TopLiner

  • Fixed loading of savegames with custom mod bales

  • Fixed material issue Salek PN 2-300

  • Fixed missing bags on some pallets in multiplayer

  • Fixed npc field and contracts updates

  • Fixed password field utf8 issue

  • Fixed placeable collision checks

  • Fixed placeable renaming permission

  • Fixed server list update reselection

  • Fixed sleeping in multiplayer

  • Fixed sound issues with high frequency audio devices (e.g. 192kHz)

  • Fixed trailer tipping for clients joining in multiplayer

  • Fixed vehicle character visibility on CLAAS XERION 5000 while switching the direction

  • Fixed CLAAS XERION 5000 clip distance

  • Fixed MF 8S motor configs and base weight settings

  • Fixed wrapping animations after leaving the game during the wrapping

  • Fixed controller settings “deadzone” text

  • Fixed ambient sounds in period “MID_WINTER”

  • Fixed centering force with force feedback wheels on Xbox

  • Improved performance of grapevines and olives on lower-spec hardware

  • Improved placeable rotation snapping

  • Improved Fendt MT1100 trailer attacher joint height

  • Improved CLAAS XERION 5000 optional weight price settings

  • Increased pallet limits

  • Several NPC visual fixes

New additions

  • Added AMD FidelityFX Super Resolution (FSR) 2.0

  • Added upscaling sharpness slider for DLSS, FSR 1.0 and FSR 2.0

  • Added mixer wagon info HUD if player is nearby

Det dere ser over bilde på dette innlegget det er det som er gjort i forhold til patch

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